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Post by Lord General Armstrong on Jun 26, 2009 20:33:46 GMT -5
My imperial guard commpany commander has killed Abadon by him self before. I charged Abadon with my powerfist commander. Abadon had 7 attacks hit with 3 wounded with 3 and i saved them all with my 5+ invulerable save then my 4 powerfist attacks hit and wounded him. I had to laugh we my 65 point commander killed a speical charater about 4 times his cost.
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Post by Lord General Armstrong on Jun 26, 2009 20:39:15 GMT -5
Is there a way to get faiths to work on other imperial armys such as Imperial guard and space marines.
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Post by Melissia on Jun 26, 2009 20:46:35 GMT -5
No. Only a single unit which does not have the Adepta Sororitas special rule can be effected by an Act of Faith-- and that unit is the priest in C:WH.
Which matches the fluff in general-- Space Marines do not typically worship the Emperor (most chapters don't consider him a god) and the Imperial Guard doesn't exactly require such intense, constant faith.
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Post by Lord General Armstrong on Jun 27, 2009 1:54:15 GMT -5
But in the fluff the marines are the so called emperors childern.
The imperial guard are the hammer of the emperor. If you read the fluff for the ministorum priests in the guard codex it states. "Ministorum priests provide a vital role to the imperial guard, imparting the holy teachings of the emporer.................. etc"
What if i indoctrinate sisters into my imperial guard force. Is it then possible to benift from acts of faith. or if I purchased a sister Canoness and put here in a imperial guardsmen squad (via her beening an indepenant character) is it then possible.
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Post by Melissia on Jun 27, 2009 2:39:50 GMT -5
Marines may be figuratively referred to as the sons of the Emperor, but with few exceptions they do not worship him as a god.
Guard may be the Hammer of the Emperor, but the Sisters are his heart and soul; to quote the codex, they are "shining examples of all that is good about Humanity".
Assuming you intended to say "What if I ally Sisters into my Imperial Guard force", or something along those lines. If you were to do that, you would have to have Codex: Witch Hunters in order to use the Sisters of Battle. Having this codex, you could turn to page 18 of the codex and see the rules for Acts of Faith, subsection "Who can use Acts of Faith?".
Suffice it to say, this particular quote is enough to disclude ANY non-Sororitas unit.
It says something similar below that in a section about independant characters-- they may use Acts of Faith independantly (leadership test) or with a squad when joined by a squad with the Adepta Sororitas special rule (standard test of faith). Not a single unit in either C:IG nor C:SM have the Faithful special rule, and most certainly none of them have the Adepta Sororitas special rule. It is a rule unique to the following units:
Celestine, the Living Saint Canonesses Palatines Celestian Squads Battle Sister Veteran Sister Superiors Dominian Veteran Sister Superiors Seraphim Squads Retributor Veteran Sister Superiors
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Post by Rolling Thunder on Jun 27, 2009 14:25:25 GMT -5
Besides, time spent praying is time not spent bayonneting people in the face!
The Imperial Guard: Because prayer, is for the outnumbered.
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Post by Melissia on Jun 27, 2009 14:28:37 GMT -5
In 40K, prayer is for those who love to do awesome things, such as wreck a Leman Russ in one punch.
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Post by Rolling Thunder on Jun 27, 2009 17:16:00 GMT -5
So can Commander Farsight. Or Hardened Veterans. Or Ogryns.
True awesome is obliterating an army under a tidal wave of hot-metal fury. In a single turn.
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Post by Melissia on Jun 27, 2009 17:40:18 GMT -5
Sororitas can do that, too, massed bolter fire is their primary tactic in tabletop (combined with lots of templates of course). And it decimates MEQs as well as non-MEQs, with Divine Guidance.
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Post by Rolling Thunder on Jun 27, 2009 17:57:25 GMT -5
Massed lasguns of shiny killdeath....
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Post by Kaikelx on Jun 27, 2009 18:10:55 GMT -5
Good thing about the Guard: When we win, its big It's the same with Sisters I guess.....But I like Guard because they're the best to represent a more conventional force..... But seeing a bunch of faith induced, screaming, raving-mad women in power armor can be quite the sight
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Post by Melissia on Jun 27, 2009 18:29:15 GMT -5
Massed lasguns of shiny killdeath.... Which is merely a different method. When asked about which one would win...? Assuming twenty Battle Sisters without special weapons upgrades against 45 Imperial Guard infantry without special weapons or upgrades (roughly even in points) both opening up on eachother in rapid fire range, they would wipe eachother out, but the Sororitas would win in the end. For the first turn: Guard: - 125 shots (including 5 laspistols) - 62.5 hits - 31.25 wounds - 10.63 failed saves Sororitas: - 80 shots - 53.6 hits - 35.91 wounds - No saves (ignores flak armor) Second round: Guard: - 25 shots (including 1 laspistol, assuming the commander remains for Orders) - 12.5 hits - 4.25 wounds - 1.45 failed saves Sororitas: - 18 shots - 6.03 hits - 4.04 wounds - No saves (ignores flak armor) I think you can see where this is going, right? This is without the Sororitas using any Acts of Faith, as it would be pointless to do so against flak armor. Sororitas are certainly better at raw shootouts like this than a combined Guard squad-- the main advantage of the Guard is lots of heavy weapons.
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Post by Kaikelx on Jun 27, 2009 19:21:33 GMT -5
.....and their tanks. But I guess that goes under "heavy weapons".
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Post by Melissia on Jun 27, 2009 20:34:04 GMT -5
Well, we're speaking mostly about Infantry in this case, but yes, their tanks are by far the best.
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Post by Kaikelx on Jun 27, 2009 21:00:08 GMT -5
I wonder when the last time the "Lasgun Army of Doom" was really effective....
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Post by Melissia on Jun 27, 2009 21:10:47 GMT -5
It is effective, just not amazingly so-- I mean, it DID wipe out half of a Battle Sister Squad in one turn, which is a very large amount of firepower... but it's not intended to stand alone by itself. THat's why you can have so many heavy weapons to help it be even better. Heavy bolters, autocannons, mortars, missile launchers, lascannons...
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Post by Lord General Armstrong on Jun 28, 2009 5:12:51 GMT -5
Melissia I beg to differ. It depends on who gets the first turn and who has the luck of the dice. And yes you may just be using the math. But in a game its completly different.
And Im pro guard so I think that the 45 guard will win. and if i had the first turn and i just charge you where your weapons dont ignore armour. Guard have a much better chance of winning now.
lets see guard on charge normal guardsmen 80 attacks 5 sergeants on charge 20 attacks.
100 attacks hiting on a 4+ 50 hit 4+ to wound 25 wound 9 dead Sororitas
assuming Sororitas are just normal battlesisters. 20 sisters 20 attacks 4+ to hit 10 hit 4+ to wound 5 wound 4 dead guardsmen
Guard win combat by 5 you take a leadership test of 3 and a great chance of lossing.
both roll a sweeping advance you run or die depends on the role.
again as you said guard and sisters with no upgrades or special weapons.
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Post by Ymmot (M.I.A) on Jun 28, 2009 10:31:09 GMT -5
except if you go in to assault your going to get shot to pieces first...I don't know any way you'd be able to get into cc on turn one.
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Post by Melissia on Jun 28, 2009 13:49:24 GMT -5
This just proves how little you REALLY know about the Sisters of Battle dude.
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Post by The Envoy (AWOL) on Jun 28, 2009 13:51:25 GMT -5
Book of St. Lucius.
Allows Sisters to take all Morale checks on unmodified Ld.
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Post by Melissia on Jun 28, 2009 13:52:31 GMT -5
Also pinning checks too. And that means the Sisters will pretty much never need to take one lower than LD9.
If I was going to assault the Imperial Guard with a 20-member Sororitas squad, I'd use the Hand of the Emperor Act of Faith. And I would be the one initiating the assault, AFTER setting your Guard on fire.
Sisters are all about positioning. They live or die on proper positioning.
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Post by The Envoy (AWOL) on Jun 28, 2009 13:53:36 GMT -5
Ah yes, forgot Pinning Checks.
Why you wouldn't give your Sister Squads the book, I can't understand.
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Post by Melissia on Jun 28, 2009 13:54:35 GMT -5
I don't know either. It's pretty much mandatory. I had some dude try and argue that you shouldn't give it to the Retributor veteran, but even then... in case they're assaulted and all...
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Post by Ymmot (M.I.A) on Jun 28, 2009 14:02:15 GMT -5
while I now totally agree it is a must have,
he did say without any upgrades...BoSL costs book+vet superior
enough to afford the guard a powersword at least.(or powerfist...)
even so...now we're talking 1 faithpoint for the sisters and ld9 with no negative modifiers
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Post by Melissia on Jun 28, 2009 14:05:56 GMT -5
4 heavy bolters + unupgraded sister superior is roughly 115 points 4 HBs + vet with BoSL is roughly 134 points
20 points for a faith point and making the squad able to withstand morale-breaking abilities and situations is pretty cheap. Also increases the highest leadership in the squad to 9, too.
You really are beter off having it in all your squads...
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