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Post by Turtleboy(AWOL) on Dec 10, 2006 20:15:42 GMT -5
heh I can assure you you probably had the better of the two jobs being the dismount
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Post by kyron on Dec 11, 2006 12:49:28 GMT -5
Why is that?
Last night when I was about to sleep I started to think of RR and dicided I would make 2 full size squads. In case I would need many... =)
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Post by Turtleboy(AWOL) on Dec 11, 2006 14:46:25 GMT -5
just talking about rough riders makes me yearn for a death korps army -.-
being a driver equates to alot of time spent changing track shoes and doing other various mechanic work. think of all the time you spend cleaning your rifle then imagine having to fuss over a whole tank like that!
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Post by Deleted on Dec 11, 2006 16:34:08 GMT -5
Cleaning rifles sucks. I remember doing this at the end of an exercise and someone had left their firing pin on the floor after re-assembling their rifle, only no-one knew who had done it. I feel sorry for the poor bugger who had to check every rifle to see one which didn't have a firing pin, and there were like 120 rifles to check.
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Post by Turtleboy(AWOL) on Dec 12, 2006 4:35:50 GMT -5
haha suckage.
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Post by kyron on Dec 12, 2006 12:33:41 GMT -5
Is there anyone that has any bad experience to share concering RR? We might learn something. Yes, I understand your point. Once I helped top change tracks on a vehicle out in the field. I didn't enjoy it very much...
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Post by Deleted on Dec 12, 2006 15:14:02 GMT -5
The only time they don't perform is if your opponent manages to shoot them before they get into combat. Like with whirlwinds or if your rough riders don't fleet of hoof far enough and end up in no mans land. I went into another GW store today and saw some awesome rough rider conversions, with cadians mounted on bikes in the shop display. The guy who created them wasn't in the shop but apparantly he used bits from eldar jetbikes.
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Post by Turtleboy(AWOL) on Dec 12, 2006 20:12:13 GMT -5
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Post by starwoof on Dec 13, 2006 0:38:15 GMT -5
Gah, yeah, those bikes are sweet but hell expensive. Battlewagon bits might be a good place to go to get the plastic bits you need off the sprue. Less than $100 like those (approx. I dont know the euro to US monies conversion rates well.) I plan on converting some dirt bikes of my own to accompany my 'tanks' (dinosaurs) into battle to hit them with cattle prods to help steer.
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Post by Deleted on Dec 13, 2006 2:36:33 GMT -5
one day when i can find time and the money to blow on such an expensive and fragile squad.. i too will do dirtbikes for my rough riders.. either that or quads.. though i want to get as many into combat as possible so probably dirtbikes would be the way to go with maybe the serg on a quad now to find really cheap alternatives to those damn expensive ones that gw thinks are required
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Post by kyron on Dec 13, 2006 13:25:29 GMT -5
What do you guys think of RR thoughness? Shouldn't it be more than right that it was 3(4)?
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Post by Deleted on Dec 13, 2006 13:41:46 GMT -5
There is a trait called xeno mounts which guves them +1 strength, it's not in the codex but i think it was chapter approved. Anyway i'm not bothered about toughness, considering they're on horses not bikes (for rules purposes) because that makes them cheap and that's how i like my guard. Cheap and cheerful. I do'nt want to be shedding out points on guard combat units. After the first turn of combat you lose your lances anyway so i'm not to bothered about them dying.
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Post by kyron on Dec 13, 2006 13:45:26 GMT -5
That's a way to see it. Peronally I could pay 1 point more for 1 point T.
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Post by Deleted on Dec 13, 2006 15:06:43 GMT -5
I think an increase in toughness may cost you a little more. Look at Nurgle plague marines.
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Post by kyron on Dec 13, 2006 15:28:45 GMT -5
But Plauge marines have better stats overall. That's why it cost more. Plus that they become fearless. So I don't think 1point are to optimistic.
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Post by Commissar on Dec 27, 2006 2:43:18 GMT -5
I for one dislike the models though, I am thinking about customising a squad of RR to be on dirt bikes, like cadians on dirt bikes.
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Post by Deleted on Dec 27, 2006 10:47:48 GMT -5
saw an anime the other day called venus wars.. and all the rebels rode on mono-bikes.. might tempt fate and see how those fair.. buy myself a couple SM biker wheels and make a nice squad of 5 to begin with and see how that goes.. just have to find plastic card or brown stuff to scuplt the body.. and add the lasgun/shotguns to the handlebars like SM bikers do.. might work..
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Post by knight (M.I.A) on Dec 27, 2006 14:55:36 GMT -5
RRs are nice for fluff and perhaps tank hunters (at least for one time). The lances are too expensive for just one turn. A few unlucky rolls and you lost many points for nothing and after the lances are used you have simple guardsmen just with a simple weapon and 1 attack very close to the rest of the enemies troops...
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Post by Commissar on Dec 27, 2006 23:35:21 GMT -5
Well thats why you send them in with Infantry support so they dont turn into a giant meat grinded mess.
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Post by Deleted on Jan 16, 2007 19:30:09 GMT -5
RRs are nice for fluff and perhaps tank hunters (at least for one time). The lances are too expensive for just one turn. A few unlucky rolls and you lost many points for nothing and after the lances are used you have simple guardsmen just with a simple weapon and 1 attack very close to the rest of the enemies troops... Thats why I give them a veteran sergeant with a power sword - gives them a bit of punch after their initial attack - you may say that makes them even more expensive, but my experience is that they have proved to be well worth the investment, especially on boards with a lot of terrain where they can make good use of cover and then pop out from nowhere. They have consistently punched well above their weight and - thanks to the power sword wielding Sergeant - have continued to give the enemy trouble long after I would have been happy to write the unit off. The only time I had real trouble was up against an ork mob who cut them down without breaking a sweat - sigh...oh well you live and learn - which is more than I can say for my poor RR squad!
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Post by Commissar on Feb 2, 2007 2:11:30 GMT -5
Orks are total hell unless you have a couple of leman russ! Pie plates are fun. But yeah, aside from that RR's are pretty useless.
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Post by Deleted on Jun 2, 2007 6:35:00 GMT -5
To make them even more dangerous, give them the Veterens upgrade for +1WS, pretty cheap for ten points per squad.
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Post by Deleted on Jun 2, 2007 8:02:47 GMT -5
OR go cheap...dont take lances and give em close combat weapons...on a charge, its about just over 30 attacks...that sure could bite...
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Post by Colonel Grammissar Azalar on Jun 2, 2007 8:06:54 GMT -5
Imperial Guard Rough Riders on a Xeno Mount with Close Combat Weapons on a Charge is 15 - 30+ Attacks
5 Attacks, plus the Extra for charging, plus the one for the Xeno Mount
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Post by fatuous on Jun 2, 2007 10:28:43 GMT -5
My intentions for my RRs is to use hunting lances and melta bombs, hit a target of oppertunity (with the I and S bonus, they should carve thru most units) then hopefully assault a vehicle next turn, with move, fleet and the charge range, I don't think it's be too difficult.
My only worries are, melta bombs are expensive, and I may well loose a few guys before they get any chance to use them, and if they get bogged down and locked in combat it could all be over for them. Inf support needed I guess.
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