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Post by Adam Selene on Nov 4, 2011 18:26:41 GMT -5
I just purchased the Necron Codex.
First thing: it cost $55. Second thing: pariahs are deader than disco. Third thing: wraiths and spyders are very different and scarab like . Fourth thing: only destroyers, warrioirs and monoliths are the same model, all the rest are different, so you need to pay for updated models. Fifth thing: Even after this I'm finding it really hard to hate ward
I like the warriors, Immortals and the Monolith; well, mostly their detailed fluff, but compared with last codex more than one single paragraph is an improvment. And while I will take a few hours to fine tooth comb the fluff and special characters, so far I don't hate it.
I... fence it.
And I'm not about to forgive GW and Ward for past transgressions, but a step towards sanity has to be a good thing.
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Post by Ymmot (M.I.A) on Nov 4, 2011 18:49:08 GMT -5
So, what about the metal immortals, flayed ones, and necron lords makes them unusable?
Or are you just calling them obsolete because they've been remade in plastic and resin?
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Post by Adam Selene on Nov 4, 2011 19:06:16 GMT -5
So, what about the metal immortals, flayed ones, and necron lords makes them unusable? Or are you just calling them obsolete because they've been remade in plastic and resin? Well not unusable, Immortals have different weapons but you could just 'counts as' with a freindly opponent, and the old flayed ones would add variation. But I feel the point of, or at least part of the point, in redoing most of the models may be "Don't use old models, pay for new ones. Now."
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Post by Trooper One-Nine-Seven-Four on Nov 4, 2011 19:20:27 GMT -5
Actually, I thought that the new Immortals have a new weapon option, but also retained the double barreled-type Gauss weapon (blaster?) that the metal models were equipped with?
No matter what anyone says, I will still use my old Flayed One minis. Even my friend who is a hard core Necron player thinks the new Flayed Ones look awful.
I'm quite interested to see what the new Wraiths look like, as well as the new Tomb Spyder...
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Post by emptyhat on Nov 4, 2011 19:35:49 GMT -5
Did Pariahs get left out and retconned or fluffwise are they a failed Necron project or something?
Given Ready's review I think I will bu a copy of the Codex to read (as I like reading codexes).
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Post by Adam Selene on Nov 4, 2011 23:26:40 GMT -5
Did Pariahs get left out and retconned or fluffwise are they a failed Necron project or something? Given Ready's review I think I will bu a copy of the Codex to read (as I like reading codexes). They are gone, I can't find one reference, they have been purged. Read the open copy before you pay, Ready does not accept any responsibility anywhere. Also the 'war in heaven/how the Necrontyr became the Necrons' fluff, page 6/7, is good, no Derp, like a giant chess game, logical. Ward hate down 0.000000000259%
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Post by ElegaicRequiem on Nov 5, 2011 2:06:16 GMT -5
So, this new Necron codex is much like J. J. Abrams's new Star Trek -- if you ignore what it came from, and set aside everything about the name of it, it's not too bad.
Tell me that it's a suspiciously similar, yet entirely different race that they're introducing while Squatting Necrons, and I'll take it.
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Post by Trooper One-Nine-Seven-Four on Nov 5, 2011 16:58:57 GMT -5
I got my codex today and just finished reading through it... The rules and wargear are pretty amazing, but the fluff is the usual Ward-abortion. There's an outright typo at one point, and later on Ward refers to the "Craftworld Eldar" fighting against the Necrons at a time that pre-dated the fall of the Eldar (and hence the formation of the Craftworlds). At other points entire multiple companies of Space Marines are devastated wholesale in a single battle (none of them are Ultramarines of course), and one of the Necron special characters cuts off one of Helbrecht's (High Marshall of the Black Templars) hands to "teach him a lesson."
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Post by RedsandRoyals on Nov 5, 2011 17:30:02 GMT -5
...and one of the Necron special characters cuts off one of Helbrecht's (High Marshall of the Black Templars) hands to "teach him a lesson." *Eye twitches* Reds
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Post by Rolling Thunder on Nov 5, 2011 17:33:33 GMT -5
IWard refers to the "Craftworld Eldar" fighting against the Necrons at a time that pre-dated the fall of the Eldar (and hence the formation of the Craftworlds). I should point out that the Eldar Craftworlds existed prior to the Fall, merely as extremely large and autonomous trading vessels rather than living, mobile worlds.
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Post by Trooper One-Nine-Seven-Four on Nov 5, 2011 17:42:23 GMT -5
...and one of the Necron special characters cuts off one of Helbrecht's (High Marshall of the Black Templars) hands to "teach him a lesson." *Eye twitches* Reds Yeah, I thought of you when I read that particular section, Reds... IWard refers to the "Craftworld Eldar" fighting against the Necrons at a time that pre-dated the fall of the Eldar (and hence the formation of the Craftworlds). I should point out that the Eldar Craftworlds existed prior to the Fall, merely as extremely large and autonomous trading vessels rather than living, mobile worlds. That may be, but Ward was referring to Eldar organized along modern, post-Fall lines but the setting was sometime between the War in Heaven and the actual Fall. I'd be interested in a source about the Craftworlds existing as trading ships before the Fall. I'd not heard that one before, but it's been years since I've touched my Eldar codex, so it's entirely possibly that I've forgotten...
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Post by Rolling Thunder on Nov 5, 2011 18:36:10 GMT -5
I'd be interested in a source about the Craftworlds existing as trading ships before the Fall. I'd not heard that one before, but it's been years since I've touched my Eldar codex, so it's entirely possibly that I've forgotten... Codex: Eldar, 3rd Edition. I should know, Eldar were my first army (back in '97). The fluff states that the trading Craftworld's saw the degeneration of Eldar society prior to the fall (becoming akin the the Dark Eldar in their depravity and excess), and attempted to warn them. They were ignored, but at the last moments of the Fall, before Slaneesh was born and gutted the heart of the Eldar Empire in the formation of the Eye of Terror, attempted to save as many of their fellow Xenos as possible.
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Post by Trooper One-Nine-Seven-Four on Nov 5, 2011 18:38:48 GMT -5
Hmmm, I'll have to dig out my 3rd edition codex and take a look. The original codex Eldar was the first codex I ever bought, back in the early 90's.
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Post by cheminhaler on Nov 5, 2011 19:42:01 GMT -5
I wonder what the Necron said to Helbrecht?
'Now be off with you! That'll teach you, you little whippersnapper!' ??
Edit - Helbrecht was, like, 'Oh noes! My hand! What am I gonna do? Two hearts, acidic blood and chest plate and my hand being cut off really hurts... It really, really hurts, man. What am I gonna do now, it's not like the apothecaries can't fix me up with a new augmetic, or anything....'
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Post by RedsandRoyals on Nov 5, 2011 19:59:29 GMT -5
I wonder what the Necron said to Helbrecht? 'Now be off with you! That'll teach you, you little whippersnapper!' ?? Edit - Helbrecht was, like, 'Oh noes! My hand! What am I gonna do? Two hearts, acidic blood and chest plate and my hand being cut off really hurts... It really, really hurts, man. What am I gonna do now, it's not like the apothecaries can't fix me up with a new augmetic, or anything....' He probably said "'Tis but a flesh wound" Reds
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Post by Kommissar Orren on Nov 5, 2011 20:28:58 GMT -5
Then he sundered the planet with his righteous fury, and banished the Necrons from the universe.
Can I be a fluff writer for a new GW Codex? I can make up stupid nuts and disregard all established fluff. "And then the Emperor said, 'Let there be sentient fungi', and then the Orks were created, and they roamed throughout the lands."
I wonder if the Black Templar fluff writer ever read that.
-Fluff writer- "Matt. Seriously? Did you really write this? You never even consulted me on this." -Matt Ward- "You're just mad my fluff beat yours."
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Post by RedsandRoyals on Nov 5, 2011 20:51:39 GMT -5
Then he sundered the planet with his righteous fury, and banished the Necrons from the universe. Can I be a fluff writer for a new GW Codex? I can make up stupid nuts and disregard all established fluff. "And then the Emperor said, 'Let there be sentient fungi', and then the Orks were created, and they roamed throughout the lands." I wonder if the Black Templar fluff writer ever read that. -Fluff writer- "Matt. Seriously? Did you really write this? You never even consulted me on this." -Matt Ward- "You're just mad my fluff beat yours." It'll beat it even harder when Ward writes the Templar codex next year. Reds
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Post by Kommissar Orren on Nov 5, 2011 21:51:07 GMT -5
They probably kill the Emperor when he wakes up so they can keep on crusading until the end of time.
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Post by RedsandRoyals on Nov 5, 2011 21:53:02 GMT -5
They probably kill the Emperor when he wakes up so they can keep on crusading until the end of time. No, they'll just have librarians and devastators, and their unending crusade will be penance because they rejected the Codex. Reds
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Post by Rolling Thunder on Nov 5, 2011 22:00:47 GMT -5
I wonder what the Necron said to Helbrecht? 'Now be off with you! That'll teach you, you little whippersnapper!' ?? Edit - Helbrecht was, like, 'Oh noes! My hand! What am I gonna do? Two hearts, acidic blood and chest plate and my hand being cut off really hurts... It really, really hurts, man. What am I gonna do now, it's not like the apothecaries can't fix me up with a new augmetic, or anything....' He probably said "'Tis but a flesh wound" Reds And then nutted the Necron Lord, bit off his metal jaw and drop-kicked him into the ranks of his bodyguards, before opening fire with a boltgun. One-handed.
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Post by ElegaicRequiem on Nov 6, 2011 0:05:47 GMT -5
They probably kill the Emperor when he wakes up so they can keep on crusading until the end of time. No, they'll just have librarians and devastators, and their unending crusade will be penance because they rejected the Codex. Reds Sadly, I can see that second part happening. But I think Ward put so much psyker crap and cheaper devs in the BA dex to get it out of his system. But now that I think about it, we can expect something or other that is "Not psychic powers" for them... That's what he did for Necrons.
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Post by Adam Selene on Nov 6, 2011 2:50:01 GMT -5
Did anyone notice the the hint in Trazyn the Infinite's description, you know the guy who 'collects' things. Ward basically says Trazyn has a Primarch.
So basically the Special Characters are way over the top (true to form) but the history section is fine, I have a sneaking suspicion Ward didn't put pen to paper till page 20.
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Post by Laughing Man on Nov 6, 2011 5:14:50 GMT -5
I like the little excerpt with the message to Valaria from Trazyn in it.
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Post by Laughing Man on Nov 7, 2011 6:49:00 GMT -5
Orikan the diviner. All open terrain counts as difficult terrain for his opponent in their first turn.
C'tan shard with Writhing world scape. All difficult terrain counts as dangerous terrain. Dangerous terrain tests causes a wound on a 1 or 2.
It either forces players to take the chance of losing models turn 1 or being forced to move nothing in turn 1.
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Post by Rolling Thunder on Nov 7, 2011 10:49:53 GMT -5
Well, there goes my gambit. Guess I'll just have to scythe in from the flanks.
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