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Post by Rolling Thunder on Jul 17, 2015 18:23:48 GMT -5
In fairness, fully fleshed out Skaven DLC will be worth it.
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Post by RedsandRoyals on Jul 17, 2015 18:45:37 GMT -5
In fairness, fully fleshed out Skaven DLC will be worth it. Agreed, but I have this terrible suspicion that they'll save that for a "Rise of the Horned Rat" demi-expansion, and what we'd be getting for faction is more "Hey, here are all the different Empire sub-factions. Oh, and over there are different types of Chaos warbands!". That sort of minimum effort milking of a basic faction template is what usually happens with their Rome II and Shogun 2 DLCs.
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Post by Rolling Thunder on Jul 18, 2015 4:16:45 GMT -5
How hard is it to build a Skaven DLC? I mean, from a mechanical perspective, the ratmen mostly focus like backstabbing, cowardly, disorganized humans, Rat Ogres are functionally trolls, and their weapons teams are just small war machines
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Post by jenburdoo on Jul 18, 2015 7:30:32 GMT -5
The local historicals group is running The Sword and the Flame today... And I can't go, 'cos I have work. It's okay, a little, since I just discovered an online flowchart-maker, Gliffy.com, and I have a week and a half to figure out what happens when my at-work sort-of-Dungeons-and-Dragons party visits the capital city of the country they haven't learned yet they need to protect. And will need to get the attention of a queen who's just lost her father and learned that the party nearly destroyed one of her towns.
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Post by emptyhat on Jul 19, 2015 1:54:25 GMT -5
I think WHFB is a good fit with the current Total War system, precisely because liberties can be taken due to it's craziness and general fantasy settings. I do expect swarms of faction and sub faction DLCs, though, and I'm sure they'll make some utterly bone-headed changes to the game mechanics for no reason, like Rome II's enormous and intrusive UI. Honestly, Shogun 2 and Fall of the Samurai are sort of the apex of Total War games to me. Rome II was dissapointing, and the Atilla expansion, while better, still falls a bit flat. I found naval combat in Shogun 2 to be very boring.
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Post by Julian Sharps on Jul 19, 2015 12:53:24 GMT -5
I am Cooler, god of the eternal frost and good harvest.
At least, that's what they call me at work.
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Post by jenburdoo on Jul 19, 2015 23:18:24 GMT -5
Ran TSATF at the gamestore today, a German camel company in Southwest Africa trying to break through a Sikh cordon (The Indian Army wasn't present, but this is an alternate scenario in which the South Africans still weren't trustworthy in 1914). Had some rules confusion but a lot of fun -- the Germans charged through a rain of rifle fire but one half-strength squad of Punjabi riflemen plugged the gap and held out long enough for their compatriots to surround and force the cameleers to give in. Despite the valiant efforts of the last Krupp gunner who would have earned an Iron Cross if word ever got back to Berlin.
Trying to work out possibilities for the Queen's reaction to my DnD party when they turn up in her throne room bearing important news at the same time as the exhausted peasant complaining that they nearly burned down one of her subject towns.
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Post by ElegaicRequiem on Jul 20, 2015 2:26:49 GMT -5
I am Cooler, god of the eternal frost and good harvest. At least, that's what they call me at work. Seems like an interesting fellow, considering those aren't 100% compatible.
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Post by Julian Sharps on Jul 20, 2015 9:41:22 GMT -5
Hey, Apollo was a healer and a great warrior. Gods can do whatever they want.
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Post by ElegaicRequiem on Jul 20, 2015 10:20:32 GMT -5
That's just being a frontline combat medic. Keeping the ground frosty while also giving a good harvest seems contradictory. It piques my curiosity.
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Post by emptyhat on Jul 20, 2015 11:19:32 GMT -5
Must be ice cream trees.
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Post by Rolling Thunder on Jul 20, 2015 15:53:02 GMT -5
sip sippin on orphan tears I think WHFB is a good fit with the current Total War system, precisely because liberties can be taken due to it's craziness and general fantasy settings. I do expect swarms of faction and sub faction DLCs, though, and I'm sure they'll make some utterly bone-headed changes to the game mechanics for no reason, like Rome II's enormous and intrusive UI. Honestly, Shogun 2 and Fall of the Samurai are sort of the apex of Total War games to me. Rome II was dissapointing, and the Atilla expansion, while better, still falls a bit flat. I found naval combat in Shogun 2 to be very boring. Naval combat was a good idea for a 1700-1800 game (Empire), and was quite fun. Would be better still for a 1800-1900 game. 1600-1700 would also be tremendously interesting. They really need to work on making maneuver and morale more important than #yolo and having the best units, which is sadly what a lot of TW comes down to. Even Empire, which is set in the great age of maneuver battles, just turns into a meleé slugfest
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Post by RedsandRoyals on Jul 20, 2015 16:30:38 GMT -5
Fall of the Samurai naval combat was actually quite fun, but Empire and Napoleon did naval squadron-based combat better. That said, I usually got overwhelmed if I had to manage more than a handful of ships, so I just autoresolved most of the time.
The slugfest thing actually is what turned me off of Rome II more than anything. The AI mostly seems to just line up it's units end to end to end and march forward, like it did in Rome I. At least in Medieval II, there was some depth to the formations. As I recall, the old Imperial Glory game actually had some AI maneuvers, but that may be the rosy perspective of time making me think that.
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Post by treadiculous on Jul 20, 2015 18:18:33 GMT -5
My favorite battle in Rome I was when I deployed at the top of a massive hill, the enemy marched for ages up toward me and were so exhausted when they finally saw my army that the AI army broke moral and fled.. I may have been shooting them with a few arrows but I didn't engage in any melee combat at all.
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Post by Kaikelx on Jul 21, 2015 17:18:53 GMT -5
I've only ever played medieval 2 and shogun 2, so I guess I had the fortune of experiencing the highlights reel. (Shogun 2 in particular got me reading a bit of Japanese history, just to see what they got right and wrong)
Although I always did run out of people to assassinate in those games. Freaking long-lost relatives popping out of nowhere. Though it made me wonder why anyone wanted to take up the vacant positions considering that by the time I finished a play through, I would have been constantly assassinating for the past 30 years, with each new general/princess/agent having a life expectancy of about a quarter of a year.
Also, turns out that ordering the assassination of every foreign person with any sort of importance whatsoever for a period of 30 years tends to turn your ruler into a cacklingly evil despot.
With a Total War: WHFB game, I'm buying it more for the carnage than any sort of adherence to fluff or game mechanics, so there's that XD. Not like I could tell really, the most I know about WHFB is that there is still an ImperiumEmpire faction, Chaos faction, EldarElf faction, dwarves, lizardmen, undead, and a group of humans called bretonnians who are kinda of a bunch of thingys. And that there's some sort of formation mechanic in moving troops around.
I still remember a Medieval II custom match I set up for stress relief one day. Maximum army of aztec infantry with a single battering ram, running straight towards a fortress garrisoned by England's finest archers (and a single unit of dismounted knights for good measure). Though the English would always lose. The aztecs would get slaughtered down to a handful of survivors, of which one man inevitably made it out of firing range. However, instead of running for the map border, he would simply stand there. When the fortress full of angry Englishmen would sally out to finish him off, he would run in a serpetine pattern. AI being what it was, this meant he was effectively uncatchable, as he would simply run past all of the men chasing him as they conga lined in his path. Getting really bored of watching this, I quit the game, which counted as a loss, with the final results being one aztec soldier taking about 2000 english soldiers prisoner.
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Post by RedsandRoyals on Jul 21, 2015 17:41:57 GMT -5
I was a fan of the LOTR mod for Med II, "The Third Age". The siege of Osgiliath ended up becoming an enormous chain of battles during a single game turn that involved closed to 40,000 men and orcs by the end of the day. Mordor got so thoroughly curb stomped that it ended up losing pretty much it's entire field army, Minas Morgul, an the Witch King of Agmar. That really is the key to the TW games, you can have such epic moments in the campaigns.
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Post by Trooper One-Nine-Seven-Four on Jul 21, 2015 20:21:33 GMT -5
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Post by ElegaicRequiem on Jul 22, 2015 18:56:53 GMT -5
I love how casual they are at Victory. They just leave stacks of comics on a table with a paper that essentially says, "Don't look at these yet."
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Post by Trooper One-Nine-Seven-Four on Jul 22, 2015 19:35:30 GMT -5
I love how casual they are at Victory. They just leave stacks of comics on a table with a paper that essentially says, "Don't look at these yet." Actually, they were in the process of sorting the comics and putting them into bags for subscribers last night, so that's why there are stacks all over the place with the "no looky-looky" signs.
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Post by ElegaicRequiem on Jul 23, 2015 10:38:23 GMT -5
"Don't look. Charlene will get angry. You don't want Charlene to get angry."
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Post by Trooper One-Nine-Seven-Four on Jul 23, 2015 11:16:53 GMT -5
"Don't look. Charlene will get angry. You don't want Charlene to get angry." "If Charlene gets angry then it will be TIME FOR DEATH! (It's to the left.)" Oh, BTW, Req, that second Band Maid album that I asked you to get for me, and that you then found was on sale for cheap on Amazon? It's now almost a month overdue. I pinged on the seller, and he apologized profusely in broken Engrish, refunded my money, and told me that if the album ever arrived to just keep it and not worry about paying for it.
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Post by ElegaicRequiem on Jul 23, 2015 18:05:24 GMT -5
Well, now it's potentially free.
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Post by Trooper One-Nine-Seven-Four on Jul 23, 2015 18:12:41 GMT -5
And potentially at the bottom of the "Specific" Ocean, or somesuch...
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Post by ElegaicRequiem on Jul 24, 2015 9:34:38 GMT -5
Well, I'd hate for it to be a vague ocean.
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Post by Trooper One-Nine-Seven-Four on Jul 24, 2015 10:52:36 GMT -5
Well, I'd hate for it to be a vague ocean. Exactly! It has to be specific!
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