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Post by The Envoy (AWOL) on Jun 13, 2009 14:41:49 GMT -5
Oh, someone else should probably do it as I've only really seen one Predator film and know virtually nothing about them. If you've seen Predator, you've pretty much got the idea.
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Post by ElegaicRequiem on Jun 13, 2009 15:54:39 GMT -5
You don't need to have seen the movies... That's what wikipedia is for.
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Post by Makarova (M.I.A) on Jun 13, 2009 17:21:42 GMT -5
Hmm, I'll try to write something on it. Honestly I don't have enough time to write a good, detailed and unique codex, but I'll tool with it and do my best if you want me to. =)
I want to point out that the Predator idea wasn't originally mine though, but I can't remember exactly who suggested it.
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Post by church on Jun 14, 2009 1:45:08 GMT -5
Oh, someone else should probably do it as I've only really seen one Predator film and know virtually nothing about them. If you've seen Predator, you've pretty much got the idea. There is actually a pretty decent mass-market paperback book series out there for them titled, aptly, "Predator". They manage to give you all the goofy little tid-bits of info you want to know about the nasty customers without being bogged down in the campy-ness found in the motion picture sequels to the original movie. I suggest google-ing/Wiki’ing the series if you want to know more about the movie aliens. ... but then again, who cares how to pronounce their pack ranks or that their females are bigger and stronger than their males when they are gutting you with a wrist blade?
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Post by Melissia on Jun 14, 2009 9:30:51 GMT -5
While many would rather not see another Imperial faction, I'd rather not see ANY new faction until all the old ones are updated, which probably means until 2014 at the rate GW is going. As it is right now, not even the very slightest rumors have been heard about the SIsters, which [censored] me off.
Goddamned lazy GW. If they advertised the Sisters more, updated them more, they'd be more popular than they are and earn more of a profit than they are. Many players don't even know that the army exists (much like Dark Eldar and the Grey Knights), and they certainly aren't pushed out in front, ever, making them questionable choices for new players and old a like because new players don't know they exist and old players don't like the fact that they're all-metal (especially with the new metal price increase) and never get updated. But they won't advertise or update the Sisters because they supposedly aren't popular NEVERMIND THAT IT'S BEEN A [censored] DECADE SINCE THEIR LAST UPDATE, which was a lame-ass attempt by them to try and sell their Inquisitor game instead of actually updating the army like they should have.
A traditional catch 22 if I've ever seen one....
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Post by commissargaunt on Jun 14, 2009 10:18:03 GMT -5
I know. I mean for god's sake the space marines have gotten enough updates! they always get like 3 new dexes per edition. The guard hadn't had ONE throughout the entire of 4th ed. the SoB only got updated early 4th ed and the Dark Eldar jeez those guys haven't got a new dex since freaking late 2nd ed!
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Post by SirAndrewD on Jun 14, 2009 10:42:43 GMT -5
Dark Eldar did actually get a 3rd Edition Dex in 2003, you just wouldn't know it because GW literally pulled them and the entire DE line from the stores, as in sent in reps to buy back all the Dark Eldar models at 2/3 cost in return for credit towards new minis.
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Post by Melissia on Jun 14, 2009 10:58:21 GMT -5
the SoB only got updated early 4th ed Late third edition. Sisters, Grey Knights, Space Wolves, Imperial Guard, Dark Eldar, and Necrons all hadn't been updated in fourth edition. Two Marine codices, four non-Marine codices. What DID get updated? Tyranids, Orks, Eldar, Chaos Marines (also updated twice in third edition), Chaos Daemons, Black Templar, Dark Angels, Blood Angels, Space Marines. Five Marine codices, four non-Marine codices. As of fifth edition, what has been updated? Space Marines, Blood Angels (checkt he GW website, their codex is free as a PDF), Imperial Guard. 2 Marine codices... one non-Marine codex. Their love of Marines cannot be any more obvious.
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Post by Deleted on Jun 14, 2009 11:16:33 GMT -5
Yes but you also gotta remember ... The Space Marines are GW's bread and Butter ...
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Post by ElegaicRequiem on Jun 14, 2009 11:20:52 GMT -5
That BA codex was up since 4th ed. All they did was slap "updated for 5th ed" and maybe a few cosmetic changes on it.
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Post by The Envoy (AWOL) on Jun 14, 2009 11:37:56 GMT -5
If you've seen Predator, you've pretty much got the idea. There is actually a pretty decent mass-market paperback book series out there for them titled, aptly, "Predator". They manage to give you all the goofy little tid-bits of info you want to know about the nasty customers without being bogged down in the campy-ness found in the motion picture sequels to the original movie. I suggest google-ing/Wiki’ing the series if you want to know more about the movie aliens. ... but then again, who cares how to pronounce their pack ranks or that their females are bigger and stronger than their males when they are gutting you with a wrist blade? My thoughts as well.
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Post by Melissia on Jun 14, 2009 11:41:42 GMT -5
That BA codex was up since 4th ed. All they did was slap "updated for 5th ed" and maybe a few cosmetic changes on it. And some other changes as well. Look at the BnC forum, there's lots of discussion about the changes. Yes but you also gotta remember ... The Space Marines are GW's bread and Butter ... If they updated the other armies more and supported them better, they'd be more popular than they are now. I personally know many people have stated they'd buy Sisters of Battle if they were in plastic, because (and I agree with them) metal is a pain in the ass to convert and paint.
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Post by Deleted on Jun 14, 2009 11:55:21 GMT -5
Yes but you also gotta remember ... The Space Marines are GW's bread and Butter ... If they updated the other armies more and supported them better, they'd be more popular than they are now. I personally know many people have stated they'd buy Sisters of Battle if they were in plastic, because (and I agree with them) metal is a pain in the ass to convert and paint. You'll get NO arguments from me about that .. Hell, I'd do that myself .. it was like when all Guard were metal .. I arrived at a few stores with my Rouge Trader models back then and alot of ppl were like "WHOA .. Plastic Guard" ... lol .. I'd just inform them that they were Original Guard .. nothing special ... but the demand for Plastics is always gonna be huge ... plus alot more ppl would use and favour the other races .. that is not to say they don't now, but as I said, The Space Marines (and Orks and Chaos) are the core forces of the game .. that's why they favour them
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Post by Melissia on Jun 14, 2009 13:59:34 GMT -5
MELISA STOP COMPLANING ABOUT THE SISTERS I'll stop complaining about GW's mistreatment of anything non-Marine the day my cold and decaying zombified corpse is destroyed beyond modern science's ability to determine that it was once human.
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Post by The Envoy (AWOL) on Jun 14, 2009 15:28:13 GMT -5
MELISA STOP COMPLANING ABOUT THE SISTERS I'll stop complaining about GW's mistreatment of anything non-Marine the day my cold and decaying zombified corpse is destroyed beyond modern science's ability to determine that it was once human. For those of you playing the home game, she means never. Willem: There are a couple things wrong with your depiction of the Predator. 1. He's better than a Terminator. Hell, he's better than most Special Characters with a stat line like that, cheaper too. While they are very strong creatures, I highly doubt the entire race is more capable in a fight than individuals who have been fighting for hundreds (in the case of Abbadon, thousands) of years. 2. I do agree with Stealth, but I was thinking of something more along the lines of the Tau Stealth Suit or the Daemonhunters Shrouding where Night Fighting is always in play, not just +1 to their cover save. 3. Fearless, kind up in the air. 4. Why would he ignore armor? He may be strong, but so are Marines, and they don't ignore armor saves. Also, it's important to remember, the gun on the Predator's shoulder is a plasma weapon, so it probably have the stats of one (maybe even toned down to even it out.)
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Post by commissargaunt on Jun 14, 2009 15:39:04 GMT -5
1 MAIN point here. only 1% of troops have a standard weapon that is AP 4 or better. If they do have this then they are generally very high priced specialist units like thousand sons marines. This is basically to balance the game as an AP 4 or better infantry gun means you are roughly ignoring:
Imperial guard: 90% of armour saves Space marines: about 15-20% of saves Chaos: about 5-10% of saves Dark Eldar: 90% of saves Eldar: 80% of saves Tau: 30% of saves Daemonhunters: 10% of saves Witch hunters: 15% of saves Orks: 90% of saves Tyranids: 50% of saves
Essentially AP 4 completely unbalances the game because they are so good against certain armies and only mediocre against MEQs.
You would definitely pay a premium for that sort of thing.
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Post by Melissia on Jun 14, 2009 16:23:31 GMT -5
Most Witch Hunter armies, an AP4 weapon isn't going to ignore any saves. Because most Witch Hunter armies that are competatively built have entirelly 3+ saves, even an inquisitor (with power armor) and his retinue (three mancatcher+power armor acolytes) purchased to get a land raider is often going to have more 3+ saves than less.
Still, that's completely right in that AP4 or better weaponry as standard infantry weapons are rare and/or expensive.
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Post by Rolling Thunder on Jun 15, 2009 7:29:39 GMT -5
MELISA STOP COMPLANING ABOUT THE SISTERS I'll stop complaining about GW's mistreatment of anything non-Marine the day my cold and decaying zombified corpse is destroyed beyond modern science's ability to determine that it was once human. I assure you, that wouldn't take me long. Makarova (M.I.A): When you get tired of Rules Dev'ing, send it to me, I'll improve it and send it back when I get tired...etc...etc.
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Post by -∞∞- on Jun 15, 2009 11:03:30 GMT -5
The People demand Squats!
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Post by xorl on Jun 15, 2009 12:39:41 GMT -5
indie kroot!
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Post by Willem on Jun 15, 2009 19:04:20 GMT -5
did my post get deleated
agane it was my idea for the predtor
did i say somthing rong
i am not re righting that stat line it took way tool long
and i know that a predtor is stronger than that but if there too strong it becomes redicules they were all redy spechal charicter like
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Post by Makarova (M.I.A) on Jun 16, 2009 12:15:44 GMT -5
Well I'm going for something like this for the basic Hunter-Alien soldier: Ws4 Bs4 S4 T4 W1 I4 A2 Ld9 Sv 5+ Plus, stealthy rules. I was going to give them Stealth the lot, but I quite liked the idea someone else came up with to make it work like Shrouding or similar. Something to make it bloody hard to shoot at them at over 24". Also I thought I'd give them some kind of special weapon design unique to them. I had an old idea about electronic discharge weapons with low strength but high Ap (ap4 on the common pistol/carbine). I don't know if it's a very good idea, but it's a fairly unique weapon design. Heavier electronic weapons will have better Ap though. GW would love me. Ap 3 for everyone! Beyond that, they're probably going to have Infiltrate or Scout, and Move Through Cover on that. And some more special weapons including flamers, and a shoulder-mounted rocket launcher. And their more elite troops are going to be better armoured. Note that I'm not going to make Codex: Predators, I'm trying to invent a fairly unique 40K race inspired by the Preds without outright copying them. If you want that kind of lists you have to make them yourself. I'll start writing seriously on the list by the next week, I have a lot on my hands right now like helping my dad organise a midsummer party for 50 guests.
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Post by Melissia on Jun 16, 2009 12:21:24 GMT -5
How about any model shooting at them from past 24" does so at -1 to BS?
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Post by Makarova (M.I.A) on Jun 16, 2009 12:39:45 GMT -5
That's a nice idea actually. The BS loss could increase the further away you are from them as well.
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Post by Melissia on Jun 16, 2009 13:02:13 GMT -5
Naw, that would kinda get rediculous at apocalypse levels, where boards are fairly large. Just the -1 bs I think would be good.
That would turn Ork shooting from hitting 33% of the time to hitting only on a 6. You cannot have a BS lower than 1 anyway so it'd be useless against low BS armies while possibly overpowered against high BS armies.
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