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Post by Makarova (M.I.A) on Dec 14, 2009 8:50:41 GMT -5
I'm hearing some stuff from the tournament guys that the Nid army will be the army to beat for a few years to come. Never doubt GW's ability to write an even more overpowered codex.
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Post by ElegaicRequiem on Dec 14, 2009 8:55:57 GMT -5
Well, I was quite impressed with how well balanced the SW codex was... maybe they're on a new pattern...
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Post by Makarova (M.I.A) on Dec 14, 2009 9:04:54 GMT -5
It's more a matter that all their most talented codex-breakers are busy writing WHFB books.
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Post by nicholasakira on Dec 14, 2009 9:40:47 GMT -5
I just kept noticing how the whole swarm-of-bugs thing seems to have been played down in favor of the nidzilla approach. Warriors as core units? Broodlord no longer HQ? No LoS needed on the Hive Guard? Carnifex broods?
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Post by halosnachtariff on Dec 14, 2009 10:28:30 GMT -5
It's weird that they kinda said they were going to bring the 'swarm' approach back compared to nidzilla, so I'm not really sure where all these rumours are going...
Although I suppose without immunity to instant death a Str8 blast template could be wiping out Warriors all over the board...
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Post by Ymmot (M.I.A) on Dec 14, 2009 11:45:28 GMT -5
I just kept noticing how the whole swarm-of-bugs thing seems to have been played down in favor of the nidzilla approach. Warriors as core units? Broodlord no longer HQ? No LoS needed on the Hive Guard? Carnifex broods? All with a point reduction I'll bet...I think we're going to be looking at swams of nidzillas...I'm excited.
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Post by nicholasakira on Dec 14, 2009 13:22:33 GMT -5
Although I suppose without immunity to instant death a Str8 blast template could be wiping out Warriors all over the board... Can you get them all?
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Post by ElegaicRequiem on Dec 14, 2009 14:40:29 GMT -5
Lictormon. Gotta catch 'em all!
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Post by Rolling Thunder on Dec 14, 2009 15:42:36 GMT -5
Bleugh. I do despise Pokemon.
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Post by nicholasakira on Dec 14, 2009 16:39:57 GMT -5
I always thought scyther looked like a tyranid
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Post by ElegaicRequiem on Dec 14, 2009 17:05:21 GMT -5
Badass angry bug that will make you faint, or badass angry bug that will eat you. One is always green, and says its name.
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Post by Ymmot (M.I.A) on Dec 14, 2009 17:07:59 GMT -5
Needs more genestealers...
and by that I mean everything.
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Post by ElegaicRequiem on Dec 14, 2009 21:05:01 GMT -5
You and your taking of everybody's jeans. Just stoppit. You're setting a bad example for the conscripts. The forum can't handle a second ymmot.
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Post by commissargaunt on Dec 15, 2009 7:39:37 GMT -5
What I am worried about is not the 3 wound warriors or even the Trygon. Its Genestealers. Already OP for their points cost, I was hoping they would be moved to the Elites section where they have always really belonged but now I hear they are remaining largely unchanged and as troops with the option of taking a Broodlord as a squad sergeant upgrade FOR LESS POINTS, oh and all this will be able to outflank. Six outflanking squads of Genestealers with broodlords looks to be one of the new most painful lists for us IG players.
Also is anyone worried about the proliferation of really obscenely high WS and I values? I mean the word on the street is that the Hive Tyrant will be WS 9 and I6-7 and many of the other tyranid creatures will be getting similar statline changes. I personally have little problem with the Tyranids being good in Combat, its where they belong and its where they should perform best, but seriously what other than the WS 10 Avatar is even supposed to be able to fight that? Even the best SM character will be hitting it on 5s with re-rolls and striking last against it. And if the rumour about the bonesword is correct then if they take 1 wound without Eternal Warrior and fail their invuln save thats it, they're dead. I am not so much worried about Space marine players here, they have anti-monstrous creature firepower and they can shoot the thing down with devastators or tanks but what about the Orks who rely on combat? They are slow and are going to take a bucketload of wounds from losing combat with No Retreat, couple that with their inability to relyably shoot things and you have a serious problem.
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Post by ElegaicRequiem on Dec 15, 2009 11:31:13 GMT -5
It'll really be time for everyone to get the agonizers out of the box under the bed, if that happens.
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Post by ssgtdude (M.I.A) on Dec 16, 2009 12:19:05 GMT -5
What I am worried about is not the 3 wound warriors or even the Trygon. Its Genestealers. Already OP for their points cost, I was hoping they would be moved to the Elites section where they have always really belonged but now I hear they are remaining largely unchanged and as troops with the option of taking a Broodlord as a squad sergeant upgrade FOR LESS POINTS, oh and all this will be able to outflank. Six outflanking squads of Genestealers with broodlords looks to be one of the new most painful lists for us IG players. Also is anyone worried about the proliferation of really obscenely high WS and I values? I mean the word on the street is that the Hive Tyrant will be WS 9 and I6-7 and many of the other tyranid creatures will be getting similar statline changes. I personally have little problem with the Tyranids being good in Combat, its where they belong and its where they should perform best, but seriously what other than the WS 10 Avatar is even supposed to be able to fight that? Even the best SM character will be hitting it on 5s with re-rolls and striking last against it. And if the rumour about the bonesword is correct then if they take 1 wound without Eternal Warrior and fail their invuln save thats it, they're dead. I am not so much worried about Space marine players here, they have anti-monstrous creature firepower and they can shoot the thing down with devastators or tanks but what about the Orks who rely on combat? They are slow and are going to take a bucketload of wounds from losing combat with No Retreat, couple that with their inability to relyably shoot things and you have a serious problem. If this pans out to be true that is really really disturbing. I wouldn't mind if it had a high WS, but a low strength to balance it out though.
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Post by ElegaicRequiem on Dec 16, 2009 12:30:39 GMT -5
Ssgtdude, how would you feel about starting 'nids? Just GS some boobs on them...
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Post by ssgtdude (M.I.A) on Dec 16, 2009 12:38:58 GMT -5
LOL Swarm Aphrodite eh?
Actually I am sorta looking forward to the ew army dex. If those fexes are not classified as monsterous creatures and just bio-tanks then melta bombs will work on them. Heh heh.
Then again why wouldn't we be able to use melta bombs on such huge creatures anyway is beyond me.
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Deleted
Deleted Member
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Post by Deleted on Dec 16, 2009 15:25:44 GMT -5
From what I understand Carnifexes are going to be downgraded to T5 and the loss of immunity to instant death across the board might mean the death of nidzilla as we know it. I think that in the future we will see a lot more genestealers than carnifexes. I look forward to the day that my demolishers start one shotting carnifex squadrons.
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Post by Soap on Dec 17, 2009 9:49:32 GMT -5
Iv heard that you can have three Carnifexes to each squad, providing they all have the same wargear... eek!
Soap
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Post by Ymmot (M.I.A) on Dec 17, 2009 11:59:25 GMT -5
I'll be kinda sore if carnifex get dropped to T5...
They're like twice the size of a warboss!
losing the immunity to instant death will also be a pain...but hopefully they'll make up for that by dropping the points on everything and getting rid of the synapses rule.
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Post by nicholasakira on Dec 17, 2009 16:00:46 GMT -5
I always thought the immunity to instant death rule was stupid, so I'm glad to see it go. I think it was done to make the larger creatures a little softer to make room for the trygon rather than GW finally coming to their senses.
I don't think they're going to kick out the synapses, I've not heard any rumors so far.
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Post by ssgtdude (M.I.A) on Dec 17, 2009 16:23:55 GMT -5
hopefully they actually clearified it a bit more.
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Post by halosnachtariff on Dec 20, 2009 6:58:47 GMT -5
The January issue White Dwarf features tyranids prominantly, including the obligatory battle report. Quite a lot of interesting information, Gargoyles get 'Blinding Venom' which functions on the old rending rules (every roll of a 6 to hit causes a wound), units in reserve can enter play through a Trygon's tunnel the turn after the Trygon arrives. Mawlocs cause a Str 6 AP 2 large blast template at the point they arrive. Hive Tyrant's can get an ability called 'Ancient Adversary' that 'greatly improves reserves' whatever that means. There's a lot of other stuff too.
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Post by WestRider on Dec 27, 2009 1:44:28 GMT -5
Synapse is still in, but it just provides Fearless, and keeps Broods from going off on Instinctive Behaviour (Which varies depending on whether the Brood is Assault or Shooty. Either way, my understanding is that it's much clearer.)
I'm a little worried about Warriors losing their Instant Death immunity, but with Cover Saves being so much more common now than they were in 3rd Ed, I don't think it'll be as much of a problem as it was then.
Blinding Venom isn't quite like old Rending, IIRC. It Auto-Wounds on a 6 to Hit, yes, but I believe it still allows Armour Saves.
Someone who's seen the Dex told me that a properly kitted Tyrant can take on basically anything in the game if he can get there. BloodThirster, Abaddon, Lysander, whatever, he can handle 'em. That's not even the Special Tyrant, either, just the Vanila one. Ancient Adversary, IIRC, is just +1 to Reserves Rolls, and there are a number of other abilities that compete with it for choice.
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