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Post by halosnachtariff on Aug 24, 2009 9:58:18 GMT -5
Hi everyone, I've just got a copy of the Sepetember issue of White Dwarf through the magic of subscription, there are a few interesting tidbits in it's pages so I shall enlighten you:
The magazine mainly focusses on the new Space Hulk game, which looks very, very cool, with some lovely minatures, particularly some Genestealers which are perfect for the 'scuttlers' upgrade... The new game also includes a Broodlord which doesn't look as bad as the metal version and all manner of fancy stuff.
Orcs and Goblins get a new hero sculpt in the form of Azhag the Slaughterer, riding on his wyvern, Skullmuncher.
On the hobby side a Warhammer fantasy bsing kit is being released as well of tubs of Dead and Burnt static grass.
In November the Warhammer Fantasy army the Skaven are getting a new Army Book.
I've only just got it so I haven't read it yet but if I find anything else interesting then I'll update this post...
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Post by cheminhaler on Aug 24, 2009 11:01:09 GMT -5
Is the Battle Report a Space Hulk game?
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Post by halosnachtariff on Aug 24, 2009 15:09:47 GMT -5
There is a Spcae Hulk mission report yes, and also a Fantasy Battle report with dark elves and orcs and goblins.
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Post by verminard on Aug 24, 2009 20:53:01 GMT -5
Do the Orcs and the Dark Elves discuss fine wine and cheese?
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Post by Rolling Thunder on Aug 25, 2009 10:01:35 GMT -5
Do the Orcs and the Dark Elves discuss fine wine and cheese? Genius man, absolute genius.
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Post by cheminhaler on Aug 25, 2009 10:13:02 GMT -5
Do the Orcs and the Dark Elves discuss fine wine and cheese? That's disgusting, man! How can the Dark Elves and Orcs get invited to the tea party, and the Skaven don't. Just for that the next Skaven Drum and Bass night won't allow Elves or Goblins. Andy Hoare's hairstyle is the best thing in White Dwarf.
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Post by knight (M.I.A) on Aug 25, 2009 17:47:26 GMT -5
Since when do Skaven invite Gobbos anyways? Those two don't get along in the slightest... there have been Blood Blowl rules for a mixed Skaven and Gobbo teams sometime in the past... problem with the team was just that all the Skaven and Goblins in the pit would fight all the time and you had casulties besides the field...
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Post by cheminhaler on Aug 26, 2009 8:23:54 GMT -5
Was this in the Citadel journal?
I saw the biggest rat ever, yesterday. It was in Edgware Road station on the District/Circle platform, making a big racket chewing on some biscuit container. All nearby humans were looking at it in fear. If you're going for the interchange at Edgware Road I'd advise taking a bag of sweets as tribute, in case the big mammal comes out to munch.
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Post by commissargaunt on Aug 26, 2009 17:35:20 GMT -5
*opens cupboard and removes shotgun*
*cowers behind improvised barricade*
The skaven are coming... The skaven are coming... The skaven are coming... The skaven are coming...
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Post by verminard on Aug 26, 2009 19:54:31 GMT -5
Surround your house with mouse wheels. They can't figure them out, its practically proof against Skaven.
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Post by cheminhaler on Aug 28, 2009 6:57:07 GMT -5
It would have to be one BIG mouse wheel..
*thinks how to move the London Eye*
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Post by Melissia on Aug 28, 2009 11:47:21 GMT -5
Meh, yet another WD goes by without any information whatsoever on the Sisters. Not even the fething Apoc datafaxes they've repeatedly said they would deliver, not that I'm surprised in the least that GW would lie to its customers.
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Post by cheminhaler on Aug 29, 2009 8:22:21 GMT -5
The whole Inquisition needs a revamp! I want to see Radical Inquisitors get more options apart from taking allies all the time. Maybe if enough of us write letters to Jervis, then he might start seeing things our way. Or at least he'll get fed up of letters about the Inquisition.
I finally got this issue, so now I can comment properly. New models for Guard - Colonel Straken and Sgt Harker get released on 19th September. I quite like the new trend for Collectors models being released every month. It would be good to get cowboy hat heads for Cadian IG.
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Post by Melissia on Aug 29, 2009 8:43:25 GMT -5
I don't give a damn about Inquisitors, the Sisters, Grey Knights, and Deathwatch need updating. The Deathwatch itself needs a codex or at least a WD article.
We've been writing to Johnson frequently for some time now.
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Post by cheminhaler on Aug 29, 2009 8:58:26 GMT -5
Maybe if we put bacon sandwiches in the letters he might actually listen. Bribery is the key here. If they do a general Inquisition codex then I want Ravenor in his force chair as a SC. And Eisenhorn (maybe he could be the new Radical SC who has daemonhosts included in his points cost).
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Post by Melissia on Aug 29, 2009 10:37:11 GMT -5
If they do a general Inquistiion codex, it's going to suck by default. There's no way that GW, as lazy as they are, can possibly jam FOUR factions into one codex with any level of quality. Just see how they did C:WH and C:DH, and those were only TWO factions jammed into a single codex.
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Post by cheminhaler on Aug 29, 2009 11:13:42 GMT -5
I suspect they will ignore the Inquisition as a list, except Special Characters. Deathwatch only take up a couple of pages - remember that WD article about 3 years ago? The big question is who will get the plastic kit, either the Sisters or the Grey Knights. Sisters could also benefit from a better vehicle selection to give them some anti-tank firepower.
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Post by Melissia on Aug 29, 2009 11:25:09 GMT -5
Last word from Jervis Johnson was that there will be a Grey Knights and Sisters of Battle codices, possibly with Inquisition units in them but focusing on the GK/AS armies. As it SHOULD be.
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Post by ElegaicRequiem on Aug 30, 2009 12:01:57 GMT -5
If they do a general Inquistiion codex, it's going to suck by default. There's no way that GW, as lazy as they are, can possibly jam FOUR factions into one codex with any level of quality. Just see how they did C:WH and C:DH, and those were only TWO factions jammed into a single codex. You say that, but didn't you advocate that all the flavors of SM get jammed into one codex?
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Post by Melissia on Aug 30, 2009 18:44:13 GMT -5
You say that, but didn't you advocate that all the flavors of SM get jammed into one codex? Yes, I do believe all members of the same army should be in the same codex. That's not contradictory. The Inquisition isn't an army to begin with, and the Deathwatch, Grey Knights, and Sisters of Battle are all separate armies. The Blood Angels, Ultramarines, and Black Templars are, however, are the same army. (For that matter, Deathwatch should have been included as a choice in the SM codex, but meh).
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Post by Ymmot (M.I.A) on Aug 30, 2009 20:58:54 GMT -5
Well if they ever decided to do that(highly unlikely) they oughta just put Grey Knights in Codex:SMurfs as well (basically for the Grand Master, Terminators, and GK squads.)
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Post by ElegaicRequiem on Aug 30, 2009 22:34:51 GMT -5
You say that, but didn't you advocate that all the flavors of SM get jammed into one codex? Yes, I do believe all members of the same army should be in the same codex. That's not contradictory. The Inquisition isn't an army to begin with, and the Deathwatch, Grey Knights, and Sisters of Battle are all separate armies. The Blood Angels, Ultramarines, and Black Templars are, however, are the same army. (For that matter, Deathwatch should have been included as a choice in the SM codex, but meh). Same army, different rules. Putting different units with similar-yet-different rules/wargear that use the same mini in one codex would be the most annoyingly confusing thing ever. It's hard enough with them in separate books. Granted, if they did do that, they would be more regularly updated. That'd be good. But the different units would be made identical, and that'd be bad. It'd be less trouble to bring back a better version of the trait system and adding a ridiculous number of SCs. I don't know how I feel about that. There are already too many SCs floating around... At this point, GW has boxed themselves into a situation with this where no one can be satisfied. The only way out is to start releasing codecies in bulk -- do two or three at a time. Sharps had an idea to release a codex for each core faction, then do a free .pdf mini-dex for the flavored ones. That's also a good idea. I don't understand what takes them so long to update the old 'dexes that need it most... And I don't want their noise about redoing the product lines -- they can do that after the new 'dexes are out. And it's not that hard to update a codex... how many years has it been for Sisters, DE, DH, Necrons...? I could get some friends, and we could redo all of those in a year. The longest part would be fluff and artwork. The rules would take a week... And we would actually play-test and such while we finished the art/fluff.
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Post by cheminhaler on Aug 31, 2009 7:39:17 GMT -5
Last word from Jervis Johnson was that there will be a Grey Knights and Sisters of Battle codices, possibly with Inquisition units in them but focusing on the GK/AS armies. As it SHOULD be. If Jervis said that, I doubt they will be in the same codex. Both ranges need plastic kits to cover the entire range. Grey knights need the tactical style, devastator style, terminators and new character models. Sisters similarly need the whole range plasticised. Maybe one or two excetions like Sisters Repentia might stay metal. One thing that puts people off Inquisition now is the high cost of metals. So I suspect both codexes at different times, with a full mini range. Also if they just dropped Inquisitors a lot of people would be gutted. I bought 60-odd metal stormtroopers a few years ago with the intention of making Radical Daemonhunters, so I don't think they can just be dropped.
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Post by Melissia on Aug 31, 2009 7:47:49 GMT -5
Same army, different rules. Which only works if ALL factions get this amount of variety. But since it's pretty much just the Marines that get it with everyone else consistently losing their alternative lists over time, at this point I'm bitter and apathetic enough that I don't really care if they lose it. Guard lost their alternative lists, can't do them anymore. Eldar got condensed into one list. Orks don't have alternative lists. Necrons, Tyranids, Tau, Dark Eldar, Sisters alldon't have alternative lists except for maybe tau with their nebulous Kroot Mercenaries pdf file. In fact aside from Marines, the only faction that got expanded was Chaos with the separation of Daemons and CSMs, and they still haven't done Lost and the Damned (except maybe through siege of vraks? but that's IA if so, so meh). Every single faction deserves their alternative lists, but they won't get them because they aren't hot sweaty muscular men in skin-tight power armor the way GW likes it.
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Post by Rolling Thunder on Aug 31, 2009 8:14:11 GMT -5
The reason they aren't redoing it is quite simple. Profit margins.
Put simply, armies like Space Marines, Guard, Orks and so on, are low-profit, high-revenue armies. They get people into the store, get them buying models, and so they justify fairly recent codex and miniatures line updates and expansions, in business terms. Put simply, a lot of people play them, so GW knows that it's investment is going to get a return.
Sisters, DE and the like have always been a high-profit, low-revenue venture. In essence, to make money, GW has to maximise it's profits on these. This means infrequent model and rules updates, so the fixed costs of the range stay low. Simply put, if GW start investing too much in these armies, yes, they might get a higher revenue, but it wouldn't excede the money lost to the increased costs.
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