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Post by John_Galt (M.I.A) on Feb 20, 2009 15:14:06 GMT -5
Well a lot of times they lump the Canadians in under the umbrella of British Commonwealth troops, so be careful when you see statistics reported that say one country sent more than the other, et cetera. Either way, we can all agree that all the allies did their part. I think I saw on the military channel that the Soviets lost more men in Stalingrad than the allies lost in the entire European Theatre Another intresting tidbit, when they asked the 101st how they felt about Patton rescuing them in Bastoigne, they replied that they didn't need to be rescued. But I think we've gotten off topic...
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Post by Rolling Thunder on Feb 21, 2009 6:31:25 GMT -5
Lost more men in Stalingrad?
That's some pretty awful generalship.
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Post by WestRider on Feb 21, 2009 23:56:51 GMT -5
There was rather little generalship involved in Stalingrad at all for most of it. It was just a meatgrinder.
Few realize that the Russians and the Chinese between them suffered something on the order of 90% of all Allied Casualties in WII. Those fronts were insane, possibly beyond imagining.
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Post by Willem on Feb 22, 2009 20:24:30 GMT -5
i saw somthing that sed that the rushians took around 2,000,000 cashulties
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Post by WestRider on Feb 22, 2009 22:32:35 GMT -5
Wikipedia has total Soviet WWII deaths at around 23 Million, more or less evenly split between Military and Civilian deaths, although battles like Stalingrad really blurred the lines between those two categories in many ways. China lost about 20 Million, with about 80% of those being Civilian Deaths.
A graph on the same page has China and Russia at a combined total of roughly 88% of Allied Military Casualties, with no other single Nation accounting for more than 3%.
They were also the only two nations in the conflict with Civilian Death Tolls in the tens of Millions. Next highest was, interestingly, Indonesia, at about 4 Million, followed by Poland at around 2.4 Million. These figures do not include Holocaust deaths.
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Post by Deleted on Feb 23, 2009 2:38:19 GMT -5
Emperor damn it, people. Why am I always the one to pull things back on topic?
A lot of people died in Dubya Dubya Aye Aye. The End.
Now, back to BoLS rumors. AND ONLY BoLS rumors. >:C
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Post by Deleted on Feb 23, 2009 2:54:51 GMT -5
On topic i think Bastonne actually sounds like he's going to be a stormtrooper sergant to me... somebody said he had the same stats and what not, and it just seems to make sense. All the other new codexes... codices? oh well all the other new ones have upgrade special chars, like telion, chronus, zagstruck and others. He is highly likely a upgrade for us... and one I would probably take, cause he sounds cool.
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Post by Deleted on Feb 23, 2009 3:21:46 GMT -5
Yes i can easily agree with that notion. But then what would he give them? Re-rolls? Special "On-target" deep strike rules?
But then who's this Harker fellow? And why S4? Why ohh why are sooooo many questions? Just give it now GW!
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Post by aeonian on Feb 23, 2009 13:25:20 GMT -5
Harker sounds like a commissar, but maybe I'm just thinking of Vicktor Hark from GG. Meh, who knows? S4 is always interesting in a Guard character, like Ibram Gaunt (speaking of GG again)
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Post by The Refined Gentleman (M.I.A) on Feb 23, 2009 14:08:16 GMT -5
Guants awsomely uber. He deserves STR 4. I will sorely miss him in the new codex.
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Post by Willem on Feb 23, 2009 17:35:04 GMT -5
yarick should have strenth 4
his power claw is frome an ork waa boss its all in the ork codex waa boss charges yarick cuting his right arm of at the elbo yarick looks screwd but as ork takes his victorey breath before he can finish yarick cuts of his hed with his chane sword and rips off the orks power claw wen the orks se this they run in fear
come to think of it he could have a strenth 10 atack
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mrman
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Post by mrman on Feb 25, 2009 15:56:30 GMT -5
Isn't Dan Abnett still writing the GG series?
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Post by knight (M.I.A) on Feb 25, 2009 16:34:45 GMT -5
Yarrik is still just a human, while the Ork was a ... well an Ork Nob. Nobz are stronger than humans and therefore they have strength 4. Normal boyz also just have a strength of 3...
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Post by aeonian on Feb 25, 2009 16:50:21 GMT -5
Isn't Dan Abnett still writing the GG series? I think so. But come to think of it, there hasn't been a new one in a while, so he might be finished. i haven't read the last one yet, I'm still on the Guns of Tanith, but I hope there are more because I don't want to run out!
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Post by Deleted on Feb 25, 2009 20:20:30 GMT -5
that hevay 20 shot tank, s5 thats going to be a killer. There has to be a chatch or something. Like rember the old assault cannon jaming rules. Or it going to be a huge point cost even with BS 3 your still going to hit and wound a lot.
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Post by Willem on Feb 25, 2009 20:37:17 GMT -5
no waa boss's are strenth 5 and thats ware yarick got his power claw
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Post by verminard on Feb 25, 2009 21:30:46 GMT -5
that hevay 20 shot tank, s5 thats going to be a killer. There has to be a chatch or something. Like rember the old assault cannon jaming rules. Or it going to be a huge point cost even with BS 3 your still going to hit and wound a lot. The catch is that its a point sink. With no AP your better off with a standard ordinance blast in the long run. 20 shots at BS3 = 10 hits average 10 hits at strength 5 = 6-7 wounds on a Marine/Orc and 8-9 wounds on Eldar/Guard/Tau after armor your looking at 2 marines 4-5 orcs 5-6 guardsmen 4 aspect warriors On average. Ive killed more with one singe ordinance blast on multiple occasions. So unless this tank starts at about 100 points (before sponsons) or has some sweet rules that a standard Leman Russ lacks then it will be collecting dust in my opinion.
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Post by dragoon6 on Feb 26, 2009 11:31:21 GMT -5
Full agreement. That tank seems to me that it promises a good time, but is just as likely to bash you in the back the head when you aren't looking, and steal all your money. metaphorically speaking, of course. Dragoon 6
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Post by Deleted on Feb 26, 2009 16:33:27 GMT -5
great point i do agree its just a new spin on things. I would rather us have the optaions of useing assualt cannons. And i doubt the tank is going to be cheep. Also with the 24 r, on it means it in MM stikeing distnace so SM attack bike or speeder will eat this thing alive. I did'nt look that close at it at frist, saw it and start thing of some use. But rather rethinking it and seen that you posted what i was thinking. I dont think there is going to be many of these on table tops. But that flyer thats seen on BOLS is something els it looks cool but is going to be way over use it first. But will give the chance to make some great looking partroopers. But i doubt i will feild any. May just have for the show case.
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Post by Deleted on Feb 26, 2009 16:40:31 GMT -5
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Post by Deleted on Feb 26, 2009 17:17:00 GMT -5
afther back reading i saw a copy of that list. Is there any one els who seen that hellhounds are now going to be heavy support? I thought the new codex was given a chance to run more tanks. I hope that i read it wrong or there something behind that. Hellhounds for hevay support is just wrong and also there cuting down the rang to 12. moveing the unit over to the HS and droping it 12 r. I hope i just miss read it or there something in dex that fixs that. And the bring back of SC, i guess ok. But if they do that they should make the rest of the armys in plastic, I doubt every one will be trying pull a tallran list with cadi troops. And ap 3 weapon for IG i never seen that one comming. I am seeing Storm troops point cost going up. One last note on the long a** reply, thankfully doc are out. That was good try but no wasting point and not being able to take troops types. The only army that has to buy some of its most usefull units. It mas ment to make a custome force, but just made it the same list over and over just that they were painted differenly.
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mrman
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Post by mrman on Feb 26, 2009 17:39:05 GMT -5
Yeah, I saw that too... But, I think it may be wrong, since everyone and his brother said the Sentinel with the plasma cannon or rocket launcher was going to be heavy support, and it's listed as fast attack.
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Post by Deleted on Feb 26, 2009 19:05:05 GMT -5
Yeah i do hope that it is wrong. Also i would like to see them keep there 24r, but i guess that whishfull thinking on my part.
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Post by verminard on Feb 26, 2009 22:17:52 GMT -5
I can see hellhounds as heavy support if they have the generic Cassie of the hellhound and let you take the different Turrets as options (probably also letting you field 1-3 as a single choice and deploy them separately) Seems like the turrets pack a hefty punch. Fire for the light armor, poison for the high toughness and I think there was another one out there that was pretty fantastic also. All in all, some of these tanks are more deadly than a Leman Russ for the points you spend. Ive seen many an orc player tremble at the three hellhounds I field. Just imagine for a moment if you had a hellhound for every occasion!
One that makes marines wet their pants would make me so happy.
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Post by Deleted on Feb 26, 2009 22:32:45 GMT -5
I did hear rumors of new turrets, that would be cool. But the ablity to feild 3 as one choice, that would be great, 6 hellhounds sorry orks and swarm nids you dont get to win to day. I to run 3 or 2 hellhound and ork fear that, city fight would be our tuff with all those hellhounds. Poison/gas could be cool that would fit with my dkok. Now a good reson why my whole army has gas mask. I do hope the point stay the same, but if they want to give us more AV i'll take that.
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