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Post by ElegaicRequiem on Aug 13, 2009 17:46:40 GMT -5
However, it's much easier to pick up this codex and start having fun, than with the previous one.
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Post by Melissia on Aug 13, 2009 18:10:17 GMT -5
And, if GW didn't have their nose stuck so far up the SM's backside, they could do the same for SM.
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Post by Julian Sharps on Aug 29, 2009 0:53:18 GMT -5
See, I wouldn't complain if GW were to put up rules for army variants as a free PDF or something every once in a while, like what they did for Blood Angels (except better). Marine chapters, Guard regiments, Tyranid Hive Fleets, Eldar Craftworlds, Chaos cults/legions... Take the mini-dex approach and apply it to as many sides that need them.
In fact, here are the sides I think that deserve their own codexes: Space Marines, Imperial Guard, Sisters of Battle, Eldar, Dark Eldar, Tyranids, Forces of Chaos (Daemons and Marines), Tau, Necrons and Orks.
The sides that deserve mini-dexes: Inquisition (includes Grey Knights and Assassins, supplement for Guard, Marines and SoB), Black Templar, Blood Angels, Space Wolves, Dark Angels (includes Fallen), Deathworld Guard (Catachans and the like), Skiitari, Skirmisher Guard (Tallarn and the like), Craftworld Eldar, various Hive Fleets, Alpha Legion, Cults of Chaos (we're talking about raging mobs, here), various Tau septs and various Ork Klans.
The idea is that each codex is essentially a vanilla codex: C:SM is pretty much Ultramarines, C:CSM is Black Legion, C:IG is Cadian, etc. Each mini-dex adds new units or rules at the cost of making other units unavailable or restricted (or in the case of Inquisition offer too many Elites choices). All units that essentially stay the same in both the mini-dex and the codex remain the same (although the mini-dex takes precedence over the codex). As a free, downloadable PDF it should encourage people to try out new rulesets, there would be no need for an errata or hopefully an FAQ for the mini-dexes as they could be easily updated after issues have been discovered. Also, as it requires the player to have a copy of the vanilla codex, it needn't butt in with codex sales.
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Post by cheminhaler on Aug 29, 2009 8:14:23 GMT -5
Cults of Chaos is a good idea, but FW is making so many Chaos lists with their Imperial Armour series already.
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Post by Deleted on Sept 8, 2009 15:11:29 GMT -5
The problem with DE is that it would need a complete clean sweep of figures and maybe even vehicles. I hated the Chris Fitzpatrick sculpts when they first came out and now they appear so outdated they look like they're for another game. Warzone or something meffy like that.
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Post by ElegaicRequiem on Sept 8, 2009 17:34:22 GMT -5
They are resculpting the whole line, or so I've been led to believe. That's why it's taken(is taking) a lifetime...
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Post by Deleted on Sept 8, 2009 18:17:17 GMT -5
New Dark Eldar figs will be released alongside Duke Nukem: Forever and the iPlay gaming system.
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Post by Ymmot (M.I.A) on Sept 8, 2009 18:21:04 GMT -5
Sweet...
Duke Nukem: Forever is going to be the greatest game ever, I can't wait. *inhales more plastic cement.*
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Post by CaptainHindenburg on Sept 8, 2009 20:39:39 GMT -5
That must be how GW punishes their employees . . .
"And now you must suffer eternal torture by working on the . . . DARK ELDAR! Bwahahahahaaaaa!" "Noooo, anything but that sir please I'm begging youuuuuu." *Employee is taken away by outdated Dark Eldar Warrior miniatures* "Bring in the next one."
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Post by ElegaicRequiem on Sept 8, 2009 23:00:29 GMT -5
... I can see this happening in real life...
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Post by Vice-Shogun Himura on Sept 12, 2009 18:32:45 GMT -5
codent resist edetin it could you rt Real words go a long way to ensure the survival of the human race my friend. As well as not double posting. Two fails, one post. Bravo. I can't stand that they are making space wolves. Who plays that army anyway? Litterally two people in my shop, one is a 12 year old and the other is the manager. So neither count. Everyone(even GW wallets) would be much happier with nids or DE first. At least people show interest in those armys... Nox I don't like they way you judge things, I and several others would love Sisters in Plastic. 'Corns I can do without, Nids are not ina that bad a shape, might as well been argueing Elder need a new 'Dex There are several Space Wolves players in my area and they wait with Baited breath. I certainly never said the wolves didn't need a new dex, although I wouldh ave argued that they needed it less than most other third edition armies (but that's a different position entirelly). I actually said all third edition armies need to be updated before any fourth edition ones I think that's the most common sentiment in this thread at least. I agree
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Post by Deleted on Oct 9, 2009 2:04:46 GMT -5
@vice-Shogun Himura-------'Corns I can do without, mmmmm zombie corn
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Post by ElegaicRequiem on Oct 9, 2009 10:57:53 GMT -5
Corn? Khorne!
Heresy!
... Well, I would like to see releases in this order: DE, Sisters, Necrons. I really don't care if they think they need to re-do all the sculpts for an army. Release the new codex when it's ready. Use that to get the old minis off the shelves.
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Post by cheminhaler on Oct 11, 2009 6:43:58 GMT -5
Apparently the word on BoLS is that after Tyranids we may see Blood Angels in March, and possibly Dark Angels then Black Templars.
Blood Angels I want to see - I have 2500 points jump packers and 15 terminators.
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Post by Rolling Thunder on Oct 11, 2009 11:41:39 GMT -5
Dark Angels!?
DARK ANGELS ARE A BLOODY CODEX CHAPTER!
Why the hell do Dark Angels have a seperate codex!?
Sorry, but this is a prime example of GW's idiocy. Dark Angels do not need, nor deserve, anything new. They follow the codex Astartes, thus, they are a Codex: Space Marines chapter. All I goddamn hear from Dark Angels players is that they're special. They aren't. They've got nothing unique about them.
Ravenwing? Deathwing? Oh, so you define your army by the special rules it has, now? Not by fluff or background? Well, that's pathetic.
GW needs to realise that Dark Angels are perfectly playable with Codex: Space Marines, and stop wasting time on a seperate codex for what is precisely the same army.
Blood Angels, I can agree with. It's reasonable - a unique predator varient, Death Company, a Fistful of Special Characters, Fast Rhinos. Space Wolves, well, they're full of character and are very much a different army. Counter Attack, Blood Claws, the Grey Hunters reorganisation, Wolf Guard - very different to Codex Marines.. They never bothered with the Codex Astartes in the first place. Black Templars as well, they're fairly unique.
But Codex: Dark Angels? Why not have Codex: Imperial Fists, and Codex: Doom Eagles? Or Codex: Iron Hands?
Because it's unneccesary. It's silly. It's pointless. All these chapters, Dark Angels especially, are now fully playable under the current Codex: Space Marines rules. Hell, White Scars are more unique than Dark Angels!
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Post by ElegaicRequiem on Oct 11, 2009 13:09:47 GMT -5
Sadly, it's true. But there's a bunch of stuff for sale that's DA stuff. And that's now in the Blue Angels codex. Therefore, in order to make more money, and placate the shafted deathwing players, they'll release a new codex for them. Which is actually fine by me, as they aren't supposed to be a codex chapter, but the Ultramarines kept stealing stuff from them until they were better at being Dark Angels than the originals... You know why we can't have nice things? Ultramarines.
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Post by Rolling Thunder on Oct 11, 2009 15:59:40 GMT -5
No, they are codex. Explain to me how Dark Angels aren't just green Ultramarines in robes, and I will award you a cookie and a place on the Mod shortlist, if the Inquisition or the forum ghosts ever get me.
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Post by Ymmot (M.I.A) on Oct 11, 2009 16:54:10 GMT -5
They have a guy on a jetbike.
they could easily do Deathwing and Ravenwing with the inclusion of two special characters
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Post by ElegaicRequiem on Oct 11, 2009 16:59:32 GMT -5
I said they aren't supposed to be codex... not that they aren't.
The codex changed to include a lot of their tactics and toys. Now they are codex.
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Post by Ymmot (M.I.A) on Oct 11, 2009 17:03:26 GMT -5
and they're still a bunch of jerks.
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Post by ElegaicRequiem on Oct 11, 2009 17:25:16 GMT -5
That may be... but... well, yeah...
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Post by Rolling Thunder on Oct 11, 2009 17:40:52 GMT -5
They never should have been non-codex. Fact.
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Post by ElegaicRequiem on Oct 11, 2009 18:05:53 GMT -5
That's an entirely different argument in which I won't participate.
I do think that other races need to come before any more marine variants for a while, since we just got Space Wolves.
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Post by druchi on Oct 12, 2009 5:19:33 GMT -5
I for one am happy with them doing Dark Angels and Blood Angels why? Because by the looks of things GW is really speeding up its codex making. Dark angels are cool yes I would like to see a new codex for them allthough I think the one they have is still pretty awsome.
Also there is no rule that says if your a space wolf/angel/dark angel you cant just use normal codex, The variety avalaible to marine players is fantastic and really lets you make your own force the way you want too. More power I say, marines are cool as Fadge.
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Post by Rolling Thunder on Oct 12, 2009 7:12:47 GMT -5
Games Workshop needs to spend less time on an already codex chapter and more time on interesting armies. Like Witch Hunters/Sisters of Battle. Or even Blood Angels, hell, much better than Dark Angels. Or even on *gasp* Dark Eldar!
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